http://www.squeakland.org/
Gamification- the application of game elements to non-gaming situations, often motivate or influence behavior.
Now gamification to me sounds like a very interesting way of learning, I believe it could help students feel like they aren't doing school work and that they are just having fun. I also believe it is a good method of learning because it takes the stress away from other school related thoughts. Now the games I am talking about now with this new term of gamification are games like Jeopardy, where its quizzing the students. I have also seen a lot of Jeopardy games going on in classrooms before a test because I think it is a fun way of learning. Not only does it help students learn the material but it also gets their minds processing words and questions faster.
http://youtu.be/fCXqt8LDAVw
Simulation gaming to help learn? WHAT?! When I read this I was amazed! The game puts you in a real world situation and its a game that makes you think about your decisions. You have a virtual experience through the game so it all feels real! This to me sounds awesome because you get put into a virtual world and you can become someone else for a moment. Teachers can use this for extra credit points or just for fun learning.
Works Cited
- Maloy, R., O'Loughlin, R., Edwards, S., & Woolf, B. (2013). Transforming Learning with New Technologies. 2nd Edition. Boston, MA: Pearson Education Inc.
- Welcome to Classroom Jeopardy.by EducationalInsights. Via www.Youtube.com. Posted 2012. Retrieved Feb 12th 2015.
- Squeak and Scratch www.squeakland.org. Powered by StoryMills. Retrieved Fed 12th 2015.
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